Changelog:
- Brought the item schema up to date.
- Reworked jumping accuracy to use the new jumping accuracy system recently implemented into the base game. Jumping accuracy on average is less accurate than vanilla CSGO.
- Tweaked the accuracy penalties for landing and climbing ladders. The landing accuracy penalty scales with InaccuracyJump. (Guns that gain a large amount of inaccuracy from jumping receive a harsher penalty for landing.)
- Pistols had minor balance adjustments.
- The Glock’s base damage was reduced from v1.3.
- The R8 Revolver’s base inaccuracy and firing inaccuracy were increased from v1.3.